Weekly Update: 15
I feel like I've gotten nothing done this week, but that's only because I've been working on a bunch of the smaller stuff. For example, last week I showed an animated screenshot of some burning hay in a barn, but this week I fixed a bug where it stopped animating whenever someone talked. I also added a pool of blood for someone who dies, because I finally realized it looked odd without it. So it's basically been a whole lot of that.
Oh, and I also finished adding in that easter egg. That took up a lot of time.
Next week I plan on brushing up the menus and GUI elements, and finally make some icons for the game. And after that's all done, I need to play through the entire game from beginning to end, fix any bugs I encounter, then rinse and repeat.
In other words, I'm onto the final leg of the race. The end is in sight, although it's still too early to give any release dates, because who knows what could happen. And I do intend to give the game to some people I know, in order to find and squash any remaining bugs, and who knows how long they'll take to get around to playing my game for me.
Still, I need to show something, so why not show off how the living room looks now, in all it's glory.
Get Autumn of Death: Black Friday II
Autumn of Death: Black Friday II
A homage to Slashers in a point and click adventure game and a sequel to Black Friday
Status | Released |
Author | DanVzare |
Genre | Adventure, Puzzle |
Tags | 2D, Comedy, Dark Humor, Horror, Pixel Art, Point & Click, Slasher, supernatural |
Languages | English |
Accessibility | Subtitles |
More posts
- Soundtrack releasedDec 05, 2022
- Release date and trailerNov 22, 2022
- Weekly Update: 20Nov 11, 2022
- Weekly Update: 19Nov 04, 2022
- Weekly Update: 18Oct 28, 2022
- Weekly Update: 17Oct 21, 2022
- Weekly Update: 16Oct 14, 2022
- Weekly Update: 14Sep 30, 2022
- Weekly Update: 13Sep 23, 2022
Leave a comment
Log in with itch.io to leave a comment.