Weekly Update: 18


The polishing phase continues apace. It's taking a lot longer than I expected, but I should "hopefully" be out of the pre-alpha stage sometime next week and into the alpha stage.

I've fixed a lot of problems with the game, but it's all been either coding bugs, or additional dialog. So there's not really anything new to show art-wise. So why not another background from the flashback portion at the start of the game.


The next item on the agenda is to spellcheck the entire script. After which I plan to give the game a quick test to make sure the bugs I fixed are actually ironed out. Then finally, I'll be getting someone else to play the game while I watch!

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