Weekly Update: 04
I've done all sorts this week, including giving the backgrounds another pass, adding interactivity to the rooms, making inventory icons, and working on yet more animations.
So yeah, I've been jumping from task to task with little rhyme or reason. But progress is coming along brilliantly. It feels awesome to be able to playthrough the game and not see a bunch of quickly sketched-out placeholder art.
I've still got a few more inventory icons to do, and of course there's always more animations. But after those tasks are out of the way, I'll probably concentrate on all of the little coding details for Act 2. Things such as when you use an item on the wrong object, or when you click on a hiding spot while being chased.
Get Autumn of Death: Black Friday II
Autumn of Death: Black Friday II
A homage to Slashers in a point and click adventure game and a sequel to Black Friday
Status | Released |
Author | DanVzare |
Genre | Adventure, Puzzle |
Tags | 2D, Comedy, Dark Humor, Horror, Pixel Art, Point & Click, Slasher, supernatural |
Languages | English |
Accessibility | Subtitles |
More posts
- Soundtrack releasedDec 05, 2022
- Release date and trailerNov 22, 2022
- Weekly Update: 20Nov 11, 2022
- Weekly Update: 19Nov 04, 2022
- Weekly Update: 18Oct 28, 2022
- Weekly Update: 17Oct 21, 2022
- Weekly Update: 16Oct 14, 2022
- Weekly Update: 15Oct 07, 2022
- Weekly Update: 14Sep 30, 2022
- Weekly Update: 13Sep 23, 2022
Leave a comment
Log in with itch.io to leave a comment.